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Filed under: C&C Generals Mods

Pro:Gen Version 2.1

Wie unsere Partnerseite Planet-Generals berichtet, ist heute eine Version 2.1 der Pro:Gen-Mod erschienen. Es soll sich dabei nicht einfach um einen Patch sondern um eine neue Version, die vor allem einen funktionierenden Multiplaymodus bietet, handeln.

Folgende Bugs wurden behoben:
V2.1
• Fixed bug that prevented General Mohmar Deathstrike from using Terror Cell Generals ability
• Fixed bug that allowed General Fai to use the Nuke Cannon without using a Generals Point
• Fixed GLA Quad (Sniper) Cannon firing positions (graphical glitch)
• Emperor Tanks no longer turn into Overlords when destroyed – also fixed image bug when they are damaged
• Fixed Generals Challenge campaign bug that prevented some Generals playing against General Fai
• General Leangs paradropped Tanks now gain the correct upgrades
• Fixed bug where USA Supply Lines upgrade did not affect Oil Derricks
• General Leangs Emperor Tanks now correctly start at Veteran level
• Napalm Strike button no longer vanishes from General Leangs Command Center with Neutron Mines upgrade
• Scripting changes to try and eliminate mismatch errors in multiplayer games
• Added radius cursor to GLA ‚Moralize‘ feature to enable easier targetting
• Fixed missing Emergency Repair problem for General Kwai
• Fixed General Leangs Minigunners – they cannot be used to capture buildings
• Fixes to avoid possible crash errors on Nuclear Missile with General Tao and General Leang
• Improved visual problems on Nuke Cannon deploying/undeploying and firing states
• Further tweaks and enhancements to some audio/visual effects
• GLA Cargo Planes can no longer be destroyed in one shot from an EMP Patriot
• Added sound effect when GLA Fortified Structure upgrade is implemented
• Fixed audio problems including some missing music/sound effects
• Fix to issue where some Officers Club residue remained after removing Pro:Gen