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Filed under: Battlefield 1942 Mods

Battlefield Pirates Final Version released

Ab heute kann man in der Finalversion in See stechen. Das Modteam gab heute Nacht die Finale VErsion raus. Im Gegensatz zu ihrer Planung gibt es mehrere Download Mirror in der Community. Nach heftigen Protesten gegen die Exclusivrechte bei Fileplanet dürfen nun auch anderen BF Fanseiten die 366 MB anbieten. Was alles neu ist in der Finalversion könnt ihr als Liste weiter unten sehen.

Zur Liste [MEHR]

Finalversion

New Vehicles:
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Brig
Mosquito
2-pirate Dinghy
Komodo Dragon (swimming)
Cutter

Gameplay Fixes and Changes:
—————-
Fixed – „sticky pistol“
Fixed – „double-reload“
Fixed – map glitches and playability issues
Change – no vehicle „position hopping“ (great board and sword action)
Change – matched falconet reload time with musket
Change – new 8lber (improved spawning, ruggedness, reduced water damage)
Change – Balloons (restricted falconet depression angle, maximum altitude, damage from water)
Change – Ships (all can shoot broadside cannons depress and well as elevate)
Change – Rum added to galleons
Change – Climbable sides on Runabout

Maps:
—————-
AZURE SEAS
BEACHED
BLACKBEARDS BOOTY
BLACK SANDS BUCANNEERS
BLOODY BAYOU
BROKEN ALLIANCE
CANNONBALL COAST
CUT THROAT CREEK
DEAD CALM
DIRE STRAITS
DOMES OF DOOM
FRYLAR
HAUNTED COVE
HIGH TIDE
IMMINENT EXPLOSION
KING OF THE CARRIBEAN
KOMODO ISLAND
MAROONED
MR COCONUTS ISLAND GETAWAY
MYSTERIOUS MOUNTAIN
PENNINSULA OF PAIN
PRISON ISLE
SANCTUARY
SCURVY COVE
SCURVY COVE CLASSIC
SHARK HAVEN
SHIVER ME TIMBERS
SHORT ON SUPPLIES
TEACHS WIT
TIDES OF BLOOD
TORTUGA
TWO FORTS
UNCHARTED WATERS

New Skins:
—————-
Lots of tweaks and new threads, seek for yerself, ye swab.

New Effects:
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Flaming Ships
Exploding Cannons
Thunder and Lightning
Rain
Night Maps