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Filed under: C&C 3 Kane's Rache / Kane's Wrath

C&C 3: KANES WRATH PATCH 1.1 (APOC BLOG)

Am gestrigen Tacitus Thursday hat APOC in seinem Blog die Liste der Änderungen veröffentlicht, welche in Patch 1.01 für Kanes Rache eingebaut werden.

Neben diversen Bugfixes, wie dem DESYNC Bug, kommt hierbei eine ausgiebige Balance Change Liste zu Tage.

Zitat von APOC:
[MEHR]

Kane’s Wrath Patch Draft Notes

Economy Changes

Refinery cost/build time increased

Tiberium Spike initial capture award lowered significantly

All non-conyard/expansion unit structure build radius reduced significantly

Developer Commentary: The goal of these three economy changes is to ultimately make the resource curve much smoother over the course of the game

GDI Changes

Grenadier Squad: Armor vs Gun Damage increased, grenade projectile scatter slightly increased (increases effectiveness against other infantry squads)

Rig: HP increased significantly

Shatterer: Range increased, Damage increased, pre-attack delay reduced

GDI Firehawk: Firehawk’s missiles no longer travel slower when the Firehawk has the Hardpoints upgrade. (Bug Fix)

ZOCOM Changes

Zocom Orca: Area of Effect radius increased

Steel Talons Changes

Titan: HP increased slightly

Nod Changes

Avatar: Commandeered Beam Cannon Upgrade’s damage increased significantly

Flame Tank: HP increased

Catalyst Missile: Damage radius reduced significantly

Fanatics: Damage increased significantly

Marked of Kane Changes

Shredder Turret: Supercharged Particle Beam Upgrade damage has been decreased

Black Hand Changes

Shredder Turret: Supercharged Particle Beam Upgrade damage has been decreased

Purifying Flame: Upgrade cost/build time increased, damage bonus decreased

Scrin Changes

Mechapede: Disintegrator Segment damage/range reduced, Seeker Segment is now anti-air only and significantly increased in damage, unit cost increased

Seeker: Armor vs Cannon Damage reduced

Disintegrator: Move Speed increased, range increased slightly

Overlord’s Wrath: Lead-in time increased (Makes ability easier to attempt to avoid)

Stormrider: Armor vs Gun Damage decreased

Devastator: Damage type changed to Blast (was Cannon)

Traveler-59 Changes

Cultist: HP and ability range reduced

Advanced Articulators: Cost increased

Stormrider: Cost increased

Reaper-17 Changes

Conversion reserves fixed (Bug Fix)

APOC versichert uns, dass er den Patch so schnell wie möglich herausbringen will, und betont noch einmal, dass diese Patch Situation nicht maßgebend sein soll, für spätere Patches.
Wir halten unsere Augen offen und informieren euch sobald es weitere Neuigkeiten über den Patch gibt